State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Bubble Shooter Games in Europe: Q2 2022 Performance

Discover the performance trends of the top 5 Bubble Shooter games in Europe for Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Bubble Shooter Games in Europe: Q2 2022 Performance

Performance of Top 5 Bubble Shooter Games in Europe for Q2 2022

In the second quarter of 2022, the top 5 Bubble Shooter games in Europe showed varied performance trends across weekly downloads, revenue, and active users. Here's a breakdown of how each game fared:

Bubble Witch 3 Saga

Throughout Q2 2022, weekly revenue for this game experienced a gradual decline, starting at approximately $189K and ending at around $143K. Weekly downloads fluctuated, peaking at 40.2K in late May and falling to roughly 24.7K by the end of June. The game maintained a strong user base, with weekly active users ranging between 417K and 497K, although there was a slight downward trend over the quarter.

Bubble Shooter: Pop & Blast

Weekly revenue for this game remained relatively stable, averaging around $40K to $44K. Weekly downloads showed a slight decline, starting from 71K and closing the quarter at approximately 57.5K. The game had a robust weekly active user count, maintaining over 1.1M users throughout the period, though there was a minor decrease from 1.33M to 1.17M.

Bubble Shooter - Panda Pop!

This game experienced a consistent weekly revenue, ranging between $24K and $29K. Weekly downloads peaked at 15.7K in late April but saw a significant drop to around 5.3K by the end of June. Weekly active users showed a slight decline from 34K to approximately 28.5K over the quarter.

Bubble Witch 2 Saga

Weekly revenue for this game remained steady, averaging between $23K and $27K. Weekly downloads saw minor fluctuations, staying within the range of 4.3K to 6.2K. The game maintained a consistent weekly active user base, fluctuating slightly between 13.3K and 15.4K.

Viola’s Quest: Marble Blast

Weekly revenue for this game showed a slight upward trend, starting at $18.3K and ending at $20.3K. Weekly downloads varied, peaking at 7.9K in mid-April and stabilizing at around 5.9K by the end of June. Weekly active users remained fairly stable, with numbers ranging between 20.3K and 23.5K.

These insights are derived from the Sensor Tower platform. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022